MintCraft Fee System
MintCraft uses a multi-phase fee system designed to protect early traders, reward creators, and ensure 100% liquidity is permanently locked.
TL;DR
| Phase | Fee | What Happens |
|---|---|---|
| Launch | 47% (configurable) | Anti-sniper protection, decays to 3% |
| Bonding Curve | 3% base | Fees split between Meteora + LP |
| Post-Graduation | 3% → 0.25% | Market cap scaling as token grows |
| Token Transfers | 2.5% (configurable) | Your chosen transfer fee on all transfers |
Phase 1: Anti-Sniper Protection (DBC)
When your token launches on the Dynamic Bonding Curve (DBC), anti-sniper fees protect against bots:
How It Works
Launch → High Fee (default 47%) → Decays to 3% over ~2 hours| Setting | Default | Range | Description |
|---|---|---|---|
| Starting Fee | 47% | 1-99% | Fee at launch |
| Ending Fee | 3% | Fixed | Base fee after decay |
| Decay Time | 2 hours | 0.5-24h | Time to reach base fee |
Where Sniper Fees Go
- Base fee (3%): Normal LP distribution
- Excess (above 3%): 100% to The Foundry (community rewards)
This means snipers effectively donate to the community!
Phase 2: Bonding Curve Trading (DBC)
After sniper protection ends, the bonding curve operates with a 3% base fee:
Fee Distribution
3% Pool Fee
├── Meteora Protocol: 20% (0.60%)
└── LP Providers: 80% (2.40%)
├── Platform LP: 31% (~0.74%)
└── Creator LP: 69% (~1.66%)100% of liquidity is permanently locked - no rug pulls possible.
Phase 3: Post-Graduation (DAMM v2)
When your token graduates to a DAMM v2 pool, fees scale with market cap:
| Market Cap | Pool Fee |
|---|---|
| $0 - $1M | 3.00% |
| $1M - $10M | 2.00% |
| $10M - $100M | 1.50% |
| $100M - $1B | 1.00% |
| $1B - $10B | 0.50% |
| $10B+ | 0.25% |
Successful tokens = lower fees = more volume = everyone wins.
Creator Vault System
Your fees are split between direct payout and vault based on your tier:
| Tier | Direct Fee | Vault Holds | How to Unlock |
|---|---|---|---|
| Base | 0.25% | 0.75% | Starting tier |
| Apprentice | 0.50% | 0.50% | Craft badge |
| Journeyman | 0.75% | 0.25% | Craft badge |
| Master | 1.00% | 0% | Craft badge |
Badge Crafting
Level up by earning achievements and crafting badges:
| Badge | Recipe | MINT Cost |
|---|---|---|
| Apprentice | Spark + Community | ~$10 |
| Journeyman | Apprentice + Diamond Hands + Flame | ~$25 |
| Master | Journeyman + Based | ~$100 |
Vault Unlock
When you craft a badge:
- 90% of vault goes to creator
- 10% goes to platform
This is a one-time unlock - fat lump sum payout!
Token Transfer Fees (Token-2022)
Separate from trading fees, your token can have a transfer fee (2.5% default, 0-10% max):
Applied On
- Wallet-to-wallet transfers
- DEX swaps (including bonding curve)
- All token movements
Fee Split
| Destination | Allocation |
|---|---|
| Reflections | 40% |
| Jackpot | 20% |
| Creator | 15% |
| Auto-LP | 12% |
| Burn | 8% |
| Platform | 5% |
The Foundry
All excess fees (sniper fees above 3%) go to The Foundry - a community rewards pool.
Distribution
Foundry Revenue
├── 10% → Platform
└── 90% → Community
├── 50% → Foundry Key Holders
└── 50% → MINT StakersPlatform Fee
Token creation: $25 (or $20 with referral code)
Includes:
- Token creation with Token-2022 extensions
- Bonding curve setup
- All treasury PDAs
- Automated keeper bot
Summary
| What | Amount | Where It Goes |
|---|---|---|
| Sniper fee (excess) | Variable | 100% Foundry |
| DBC trading | 3% | Meteora + LP split |
| Post-graduation | 0.25-3% | Meteora + LP split |
| Transfer fee | 0-10% | Treasury split |
| Token creation | $20-25 | Platform |
Key Benefits:
- Anti-sniper protection built-in
- Fees decrease as you succeed
- Level up for better rates
- 100% LP permanently locked
- No rugs, just vibes
